using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace LS.UI
{
    public class OpeningActionsParams : UIFormParams
    {
        public string OpeningActionsTexturePath { get; set; }

        public string OpeningActionsVideoPath { get; set; }

        public static OpeningActionsParams Create(object userData,string openingActionsTexturePath = "",string openingActionsVideo = "")
        {
            var parm = UIFormParams.Create<OpeningActionsParams>(userData: userData);
            parm.OpeningActionsTexturePath = openingActionsTexturePath;
            parm.OpeningActionsVideoPath = openingActionsVideo;
            return parm;
        }
    }
}
